How to Make Great Things
AKA, “eat your own dog food”.
There are many different understandings of innovation processes.
A catalogue of blue objects found in January
And overcomplicated the hell out of both our products
The Mantra of The Guessable Interface
How a failure of a product became the kleenex of backup power.
Turn process into an experience
Polish to perfection or launch an MVP then iterate?
From Horowitz to Christensen to Graham to Spolsky and more, a collection of the best articles and books from the best product leaders.
Too many assumptions are dangerous
(An Ode to my Mini Cooper)
The correct place conceptually and philosophically to begin your startup idea
The trap of pixel-perfect mocks
Based on how we use the platform.
Over the past several months there’s been this massive debate over skeuomorphic vs flat design.
Unveiling its underlying misconceptions.
In his Webstock talk, Aza Raskin shared his thoughts on design and constraints.
The 3D Printing Revolution Explained
On Data Geeks and Designers
Suggestions for an evidence-driven product culture
How and why we built a multi-million-dollar product to meet the theoretical needs of an imaginary friend
The design system and style guide behind Salesforce1
We’ll spend three years of our lives with our thumbs on our phones. What will we have to show for it?
The other day, I told my father that I was amazed at how many psychics inhabit storefronts on busy streets in Lower Manhattan.
Technical debt is only half the battle
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