Product Design

Ruminating about digital experiences


The hype of design

A critique of “Designer Duds” but also a dialogue for design as a profession


[Originally published on Pangaea]


The Crossroads of Should and Must

This is a story about two roads — Should and Must. It’s a pep talk for anyone who’s chosen Should for far too long — months, years, maybe a lifetime — and feels like it’s about time they gave Must a shot


Why Designers Leave


A designer may decide to leave for many reasons.

Some of those reasons are personal. Life occasionally has a way of beckoning us towards a path that is a…


Designers: you can Objective-C, too!

How you can help your iOS engineer by getting into production storyboards and Objective-C — if they let you ;)


Web apps deserve sexy transitions too!

How we designed and built motion into the new Potluck with Framer and Angular.js


Aligning your team through design principles

How to spend less time discussing design and more time doing it.


How to Work with Engineers

A Cheat Sheet for Designers


Once, a long time ago, I was a product manager. Then, I was an engineer. For the past seven years, I’ve been in


How to Work with Designers

A Cheat Sheet for Engineers and PMs


Once, a long time ago, I was a product manager. Then, I was an engineer. For the past seven years, I


Paper Mate throws down the gauntlet

A wooden pencil-lover’s rant about bad product design and poor implementation of a concept.


Build a Product with a High-Concept Problem


In the world of books and movies, there is a term that agents and publishers and producers throw around a lot when they talk about which…


Move Fast and Don’t Break Things

A prototyping manifesto for software engineers


“Move fast and break things.”


Everyone Does Everything

How to work on teams of generalists


When I first started studying graphic design I remember reading an interview with my favourite studio …


‘Bad Design’ is Sometimes the Best Design


Snapchat consistently ranks highly in the App store. I also hear designers consistently ridicule it for being ugly and unpolished.


The Biggest Problem in Design


Listen up. You probably think you’re pretty talented, and that you’re using your formidable design skills on important, meaningful problems.


What kind of a designer are you?

No! I said…what kind of a designer are YOU?


In the short time since I started designing, I have had a bunch of titles to…


Design is Nowhere


Last night I was watching Michael Caine on Letterman. He was talking about how to be a good actor and explained that the viewer needs to be thinking: “I wonder what's going…


#nofilter


Isn’t it ironic and amusing at the same time that we live in an age when #nofilter is almost a badge of honor for a media? A sign of pride shouting this is the moment as it happened—nothing tampered. Take it for its flaws and its charm. Remember it forever, for this is how I want you to remember it.

That brings me to memory. Remember when memory was the only way to…


Exposure vs. Isolation


Which environment will better allow me to grow and thrive as a designer? This was the question I asked myself many times before making the cross-country move from San…


How I Learned to Become a Failure


Before I was at Facebook, I worked in the wilderness as a freelance designer. During this time, I’d do all sorts of things to make life hard for myself…


Facebook Home ads show Facebook at its worst


Facebook is this amazing phenomenon that has touched over one billion people in the world over the last few years. We are more closely…


Why you should move that button 3px to the left


When a product is close to launch, I become a perfectionist. Each misaligned element or awkward interaction is like a thorn in my side…


Go Big by Going Home


Launch Day: the culmination of thousands of hours of focused, dedicated work; hundreds of scrapped ideas that will never see the light of day; dozens of sleepless nights…


Transitional Interfaces


Designers love to sweat the details. Much time is spent pixel-fucking buttons, form styles, setting type, & getting those icons as sharp as a tack. A+, great job, don…


Play by your own rules.


A little over a year ago I joined Facebook as a Product Manager. I work with the Pages, Location, and Events teams. As I’ve spent a decade of being the founder of


7 Reasons to No-Hire a Product Designer (Part 3)


Imagine that I am the purveyor of some mighty fine pastries. I've got croissants so buttery soft they dissolve layer by mouthwatering…

Product Design
Product Design

Ruminating about digital experiences

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