Ruminating about digital experiences
This is a story about two roads — Should and Must.
A designer may decide to leave for many reasons.
Some of those reasons are personal.
How you can help your iOS engineer by getting into production storyboards and Objective-C — if they let you ;)
How we designed and built motion into the new Potluck with Framer and Angular.js
How to spend less time discussing design and more time doing it.
A Cheat Sheet for Designers
A Cheat Sheet for Engineers and PMs
A wooden pencil-lover’s rant about bad product design and poor implementation of a concept.
In the world of books and movies, there is a term that agents and publishers and producers throw around a lot when they talk about which…
A prototyping manifesto for software engineers
How to work on teams of generalists
Snapchat consistently ranks highly in the App store.
Listen up. You probably think you’re pretty talented, and that you’re using your formidable design skills on important, meaningful problems…
No! I said…what kind of a designer are YOU?
Last night I was watching Michael Caine on Letterman.
Isn’t it ironic and amusing at the same time that we live in an age when #nofilter is almost a badge of honor for a media?
Which environment will better allow me to grow and thrive as a designer?
Before I was at Facebook, I worked in the wilderness as a freelance designer.
Facebook is this amazing phenomenon that has touched over one billion people in the world over the last few years.
When a product is close to launch, I become a perfectionist.
Launch Day: the culmination of thousands of hours of focused, dedicated work; hundreds of scrapped ideas that will never see the light of…
Designers love to sweat the details. Much time is spent pixel-fucking buttons, form styles, setting type, & getting those icons as sharp as…
A little over a year ago I joined Facebook as a Product Manager.
Imagine that I am the purveyor of some mighty fine pastries.
Dave, Jason, Tina, and I were in the middle of brainstorming when Tina stopped us.
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