2020 has been a landmark year for a host of reasons I do not have the time or emotional energy to get into right…
In December of 2018 I interviewed indie developer Daniel Mullins about his…
I love science fiction — if that wasn’t obvious from a great many of the Spotlight videos I’ve made for…
One of the most important parts of any videogame is the intro. Now, originally this article was about one specific videogame…