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Game Development
SUPERJUMP
Celebrating video games and their creators
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Game Development
Josh Bycer
in
SUPERJUMP
Mar 23, 2022
How Elden Ring Ignores 20 Years of Open-World Design
And succeeds because of it
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549
7 responses
Josh Bycer
in
SUPERJUMP
Mar 11, 2022
Pushing “Push Forward” Combat With Gameplay
How Doom Eternal redefined FPS gameplay
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5
Jade Hadfield
in
SUPERJUMP
Mar 5, 2022
The Biggest Problem With Modern Gaming
Can I offer you some patch notes?
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535
7 responses
Nat Rowley
in
SUPERJUMP
Mar 2, 2022
Creating Clarity in Cuphead
How the notoriously difficult game works to help players
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121
Sandra Jasionowska-Kuryło
in
SUPERJUMP
Feb 27, 2022
Getting Stuck With Unity Development?
Here are helpful sites for pushing through problems
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221
1 response
Isaac Lau Fei Heng
in
SUPERJUMP
Oct 30, 2021
Developing Games for Good
Learning from doing in the game design space
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101
Ted Moreno
in
SUPERJUMP
Feb 22, 2022
Firewatch’s Alternate Ending and Trivia Galore
Everything you need to know about the secret lives of…
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163
Josh Bycer
in
SUPERJUMP
Feb 14, 2022
Does Intentional Friction Work in Video Games?
Will consumers pay for annoyance?
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81
1 response
Vítor M. Costa
in
SUPERJUMP
Feb 14, 2022
Why Random Encounters Shouldn’t Disappear in RPGs
How random encounter system can be designed in a…
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157
2 responses
Joshua Gad
in
SUPERJUMP
Feb 11, 2022
How I Made a Realistic Coconut Game in Unreal Engine 5
Unreal Engines next gen features will level up…
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7