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SUPERJUMP
Celebrating video games and their creators
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Maria Meireles
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SUPERJUMP
Jan 3, 2022
Applying Usability Heuristics to Animal Crossing: New Horizons
Exploring how New Horizons prevents…
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868
1 response
Maria Meireles
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SUPERJUMP
Oct 25, 2021
Mass Effect: How to Indoctrinate Users with UX Consistency
How the Mass Effect trilogy makes use of…
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660
1 response
Tushar Deb.
in
SUPERJUMP
Nov 22, 2020
Mafia: Definitive Edition’s Clever Navigation System
How navigation can be both useful and thoroughly…
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101
Maria Meireles
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SUPERJUMP
Oct 20, 2020
Analysing UX in The Last of Us Part II
Exploring (and hopefully improving) the experience around melee…
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573
3 responses
Friedel Verpoort
in
SUPERJUMP
Jun 27, 2020
A Great Resource for Game UI Design
Especially relevant for indie/solo designers with little available…
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53
Chris Bam Harrison
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SUPERJUMP
Aug 18, 2019
Games UX: Marvel Ultimate Alliance 3
Exploring the design behind character selection, hero profiles…
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469
Chris Bam Harrison
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SUPERJUMP
Nov 20, 2018
Armchair VGUX: No Man’s Sky
Exploring strange, new worlds — with a strange, new interface
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393
3 responses
Akhil Dakinedi
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SUPERJUMP
Nov 14, 2018
Pokémon on Dual Screens: The End of an Era
Celebrating the highs and lows of the decade
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550
1 response
Akhil Dakinedi
in
SUPERJUMP
May 20, 2018
Top 5 Best Video Game UIs
Celebrating the greatest user interface designs in gaming
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757
4 responses
XAMA Creative | Steph Chow
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SUPERJUMP
Sep 16, 2017
Three Ways to Visually Convey Progression in Games
Motivating players to keep going through visual…
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215