With sound done, my teammates had also implemented everything they sought to do. We now had a beautiful map to play through, and a bunch of…
With music in the game, we also needed sound for the player and enemies. Let’s start with the enemies.
Probably the most important sound of the game is the sound enemies make when they take damage, feedback is important! To do this, I started with whatever…
With the core gameplay mechanics now implemented, my group was hard at work designing the game map and adding enemies and…
Code in Unity, though very much a scripting language, follows the philosophies of Object-Oriented Programming…
When making a game about Vikings fighting each other to the death, it’s important to be able to attack your enemies, therefore I felt one of the…
At the start of the project, when the team and I were still in the planning phase, I decided to play around with…