After defining the problem, this portion of the project was geared towards converging on a singular idea. In order to do so, we needed to consider all of our initial hunches, while adding more ideas to the mix.
We had to narrow down the topics we identified last week to a more well-defined area of interest (AOI). Initially, we had some difficulty making a choice between public transportation, social anxiety, urban agriculture, and polluted cities.
After last weeks work, we now have a more clear umderstanding of what we can do to increase social interaction.
Expanded Brainstorm
This brainstorm was geared towards expanding on the previous days discussions and ideas. For this to happen, we…
The first week of work on the project was spent looking closer into what welfare actually is and what, specifically, we would like to work with.
We had a talk about what themes we would like to work with the most -where we saw the most potential for a long-term…
In order to narrow down the scope of our project, we decided to offer a survey to our collective network and the interaction design community on Reddit. In addition to probing respondents for basic identity categories such as age, gender, race, and socioeconomic class, we asked them the…
So, we’ve finally settled on a topic we want to tackle.
It all began with sorting our findings into different categories. This gave us a more abstracted overview of the different topics that were brought up so far. Perhaps ironically, sorting the post-its only made us more uncertain. The…
‘Token Inc.’ is Interaction Design students Mads Henriksen, Michael Nissen, and Paul Nylund. The theme, courtesy of the University of…
We are wrapping up the week with an aura of satisfaction. After conducting some very insightful expert interviews, we feel like we are getting ever closer to defining a problem.
The subjects interviewed are Anders Lauerson of the Øhaven community garden in Aarhus, Ethan McMahon of…