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Design Story
Complements to the human condition
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Human Experience Design
Human Experience Design
Pixels and the human condition
James Buckhouse
Mar 18, 2015
Story Map
Story Map
Rise from pixel-pusher to a product visionary with a new type of design document called a “story map.”
James Buckhouse
Aug 1, 2014
Designers at the Gates of Hell
Designers at the Gates of Hell
Tall, thin, and bent like a paper clip, Danish designer Andreas Weiland sat folded up on the bench on the far end of the sculpture garden…
James Buckhouse
Apr 7, 2016
Friends and Strangers
Friends and Strangers
Nearly everyday I paint a portrait of a stranger.
James Buckhouse
Dec 4, 2014
Pull the dawn from the night
Pull the dawn from the night
How to lead a creative life
James Buckhouse
May 19, 2014
Latest
Design starts with story.
Design starts with story.
Every endeavor, every undertaking, every hope, every mystery, every product, every artwork, every romance, every skyscraper, every novel…
James Buckhouse
Feb 11, 2021
Seeing with Your Ears: Design and the Post-Visual Era
Seeing with Your Ears: Design and the Post-Visual Era
If you believe we are about to enter a post-visual era, where voice, gesture, and ML/AI guide our product experience just as much as the…
James Buckhouse
Dec 15, 2017
The 2300-year-old Secret to Better Design
The 2300-year-old Secret to Better Design
Over two millennia ago, Aristotle created a reusable architecture that can help today’s innovators design everything from stories to AR…
James Buckhouse
Oct 9, 2017
Learn How to Draw
Learn How to Draw
If you can draw from your imagination, you can create the universe. But how to get started? Here’s a helpful list of resources for people…
James Buckhouse
Sep 29, 2017
Augmented Life
Augmented Life
What will it mean to live in an AR world?
James Buckhouse
Sep 26, 2017
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