Homepage
Open in app
Sign in
Get started
All Stories
Startup and Business
Game Development
Game Design
Systems Design
Joy Machine's Site
Tagged in
Programming
Joy Machine
Trent Polack’s blog for game development, game design, and… games. Also: technical art, visual effects, programming, Unity, Unreal Engine 4, and a lot of rambling.
More information
Followers
211
Elsewhere
More, on Medium
Programming
Trent Polack
in
Joy Machine
Jun 6, 2018
The Steel Hunters Whirlwind Update
Or: Why “Carry On Wayward Son” is My Motivational Anthem
Read more…
9
Trent Polack
in
Joy Machine
Apr 10, 2018
How I Started Programming (Part Two of Two)
Rambles and Tangents on How I Quit Programming, Started…
Read more…
Trent Polack
in
Joy Machine
Jan 27, 2018
How I Started Programming (Part One of Two)
A campfire story-time with Trent on learning C++ in…
Read more…
89
Trent Polack
in
Joy Machine
Jan 24, 2018
Data-Driving Unreal Engine 4 for Live-Ops and Hotfixes
Avoiding a tendency to rely solely on cooked…
Read more…
134
3 responses
Trent Polack
in
Joy Machine
Jan 3, 2018
Materials in Unreal Engine 4
A brief guide on material usage in Unreal Engine 4 along with best…
Read more…
50
Trent Polack
in
Joy Machine
Nov 8, 2017
Graphics Programming is So Rewarding
The incredibly complex reading and work necessary to make changes most people won’t ever notice.
Read more…
78
Trent Polack
in
Joy Machine
Jul 27, 2017
Working with Git (for Games and… in General)
Git is great. It is also the source of pain and will…
Read more…
15
2 responses
Trent Polack
in
Joy Machine
Jun 23, 2017
System Design in Practice
The Design and Development of Our Projectile
Read more…
2
Trent Polack
in
Joy Machine
Sep 28, 2016
Perforce is the Most Ridiculous Thing
So, perforce is pretty great, right? Handles binary files and large projects like it ain’t no…
Read more…