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Top Stories published by GameTextures in August of 2020
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2020
August
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Daniel Rose
in
GameTextures
Aug 7, 2020
Final Fantasy VII Remake Part II: Understanding Trade Offs
Making games is hard. Also spoilers.
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Mike Haggerty
in
GameTextures
Aug 14, 2020
A Substance Designer Deep Dive
Substance Designer is a dense program, and diving in can feel like a…
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Mike Haggerty
in
GameTextures
Aug 19, 2020
Lydia Zanotti Builds the World of Valorant with Her Environment Art
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3
Mike Haggerty
in
GameTextures
Aug 26, 2020
Designing Characters from the Ground Up is where Van Ong Shines
His grasp of the general pipeline…
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4
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Mike Haggerty
in
GameTextures
Aug 5, 2020
Yeghor Gallagher has Taught Himself some of 3D Art’s Best practices.
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3
Mike Haggerty
in
GameTextures
Aug 12, 2020
Danar Worya Creates Intimate Moments in Sweeping Environments
Grasping a sense of immense scale with a…
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July 2020
September 2020
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GameTextures
The GameTextures blog for all things 3D art and game development.
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Tags
Art Stories
Concept Art
Illustration
Horizon Zero Dawn
Last Of Us 2
3d Art
Raid Shadow Legends
Cyberpunk
Art Stories
Game Development
Editors
Daniel Rose
Tanner Kalstrom
Mike Haggerty
Amy Meszko
Writers
Daniel Rose
Mike Haggerty