Loom SDK Projects: CryptoWars — A Strategy Game that Lets you Build a Village, Summon an Army, and Fight Enemies on the Blockchain

CryptoWars is a strategy game that lets you build your own village, form alliances, summon an army, and go to war with enemies to take control of other realms. With the help of the Loom SDK, CryptoWars will run on its own dedicated blockchain.

Today, I am excited to announce that Experimental— the creators of an incredible blockchain-based strategy game called CryptoWars— will be building their game on top of the Loom SDK 🎉

In fact, you can ALREADY purchase skins and starter packs from the CryptoWars marketplace.

As you know, we’ve written extensively about why games will be the catalyst for blockchain mass adoption.

As far as CryptoWars goes…

That means… game assets, logic, status, etc. will ALL be stored on a dedicated blockchain.

It also means the end user will have total control and freedom over their CryptoWars game assets.

As a bonus, third-party developers will also be able to contribute to CryptoWars by creating custom quests.

Granted, that’s BARELY scratching the surface.

If you are serious — you should read about all the insane benefits of blockchain gaming.

Anyway…

So, What is CryptoWars and How Do I Play It? 🤔

In essence, CryptoWars is a strategy game that lets you:

  1. Build and customize your own village
  2. Form alliances
  3. Summon an army
  4. Go to war with enemies and take control of realms

…and this will be ALL done on a blockchain.

If it helps — you can think of yourself as a nerd version of Genghis Khan 😉

But… before you summon armies or fight enemies — you’ll have to build your civilization from scratch.

As a new player, you’ll start the game with a Village and a single building called The City Center.

As a new player, you’ll be responsible for building your own civilization starting from an empty village.

When you start building out your village — development will require three resources:

  1. Gold
  2. Crystal
  3. Quantum Dust

…and you can obtain those resources by mining, trading, or raiding.

Since you start out with a Village and The City Center, you’ll be responsible for developing your civilization, building mines, barracks, etc.

…and the fun part is: You’ll have the opportunity to UPGRADE everything you build to achieve your goals (like conquering other realms) faster and more effectively.

You’ll earn points based on each unit of currency you spend in construction, building an army, research, or defense.

Users will be ranked based on points.

CryptoWars UI/UX & Sample Screens (beta)

Going to War

In CryptoWars — you won’t have constant, guaranteed control over your warriors.

In other words, CryptoWars is not a “standard” strategy game.

…and since each village has its own portal, you cannot control which enemy (or army) will show up in your village.

Conversely, when you send your warriors to a new realm using the village’s portal — you’ll have no control over what will happen to your warriors.

If you are thinking WTF — yes, this all sounds counterintuitive, but stay with me 🙂

In CryptoWars — conflicts (i.e. WARS) are resolved by a complex algorithm based on many factors, including comparing both players’ attack and defense points.

A player generally launches an attack to raid a village and steal resources.

Sometimes a player might attack to destroy an enemy’s defense and collect precious resources (like gold, crystal, or quantum dust) from the debris that results from a battle.

Forming Alliances

In CryptoWars — alliances are a major element in the game.

Other than the fact that forming alliances (like… with your friends) is SUPER FUN, alliances also allow you to monetize the gaming experience.

Alliance creators can charge a fee, since they are creating and managing the alliance.

For example, in order to build a powerful alliance of the realms, you’ll have to make decisions, declare war against other alliances, and promote your own alliance to increase the number of warriors and resources (like gold, crystal, or quantum dust) — which all increase the probability if you becoming the Ultimate Conqueror.

You can finally live out your psychopathic, Genghis Khan-like warlord fantasies from the comfort of your own keyboard.

That’s essentially how CryptoWars work 😉

Just in case you were wondering…

Why Is CryptoWars Using the Loom SDK? 🤔

Loom Network solves many of the pain points blockchain gaming companies have today.
We are in the STONE AGE for Blockchain Gaming — and Loom Network has just invented FIRE.
— Experimental, Creators of CryptoWars

I get it.

The obvious question is — why build CryptoWars on top of the Loom SDK?

It’s a great question.

Here are some of the most obvious reasons:

  • Frictionless UI/UX: Loom Network enables transactions at lightning speeds and at zero cost to players of CryptoWars.
  • Unparalleled Security: Loom’s Plasma Cash implementation allows CryptoWars to maintain game asset security, so they could focus on building an incredible game instead of worrying about security.
  • Proof of Play: DAppChains are full-featured blockchains that use Delegated Proof of Stake (DPoS), so all non-critical transactions are stored on the DAppChain without costing players any ETH (i.e. cash money). As an added benefit, players of CryptoWars won’t be required to have a wallet or any ETH in the beginning.

That’s just a TINY list of the benefits of running a game like CryptoWars on its own dedicated blockchain using the Loom SDK.

That’s obviously JUST the beginning.

…but it should be enough for you to get excited about the future of gaming 😎

Speaking of which…

The Future Is Already Here — It’s Just Not Evenly Distributed

Since games are likely going to be the catalyst for mass adoption of blockchain, and we are focused on making large-scale games and social apps possible on the blockchain — CryptoWars is another excellent addition to the Loom SDK stable.

If you’ve been out of the loop…

This is the fifth of a series of posts in which I’ve been highlighting some of the projects that will be using the Loom SDK.

Essentially, this series gives you a sneak peek into some of the earliest projects that will be using the groundbreaking blockchain tech we are developing.

In the first iteration of this series, I covered Pixie Shopping Street — a clothing design and dress-up game (also marketplace) that’s exploring how the Loom SDK can be used to scale their current and future games using DAppChains.

In the second installment of this series, I covered Neon District— which is a hybrid role-playing and asset collecting game set in a futuristic, tech-noir landscape.

Then I introduced you to Axie Infinity — which is a game that lets you battle and breed fantasy pets (called Axies) on the blockchain.

Most recently, I introduced you to Mosslandthe creators of a blockchain-based augmented reality (AR) game that lets you buy and sell virtual real estate.

That’s essentially what we are doing with this series: showing you how the earliest pioneers and developers are using the Loom SDK to build and deploy highly scalable games and social apps.

…and I am thrilled that you are on this journey with us 😘


Loom Network is a platform for building highly scalable DPoS sidechains to Ethereum, with a focus on large-scale games and social apps.

Want more info? Start here.

Fan of blockchain gaming? Check out Zombie Battleground, the world’s first PC & mobile card game that runs fully on its own blockchain.

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