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Luna Labs
Create. Manage. Optimise. The Creative Technology for Playable and Video Ads.
Bring It In-House Series
Mobile Gaming Industry
Luna Product Corner
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Ben Greene
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Luna Labs
Oct 7, 2021
How to Optimise Playable Build Sizes— Meshes, Textures, Sound & Animation
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Adam Stevens
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Luna Labs
Aug 31, 2021
5 Mistakes to Avoid When Scaling UA with Creatives
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1
1 response
Kelly Chiu
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Luna Labs
Jul 9, 2021
Bring it In-House Series: Maximising Team Efficiency and Creative Capabilities for BoomBit
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6
Adam Stevens
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Luna Labs
Jun 15, 2021
Create code-free playables in minutes with Luna Elements
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1
1 response
Kelly Chiu
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Luna Labs
May 26, 2021
Bring It In-House Series: Powering Creative Testing and Output for Coda
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2
Adam Stevens
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Luna Labs
Sep 10, 2020
Optimising any HTML5 playable within Luna Playground
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Kelly Chiu
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Luna Labs
Aug 27, 2020
An Insider Look with Miniclip, N3TWORK and Tripledot Studios
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Kelly Chiu
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Luna Labs
Aug 20, 2020
An Insider Look with AppAnnie, AppsFlyer, Appsumer and GameRefinery
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Kelly Chiu
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Luna Labs
Aug 6, 2020
An Insider Look with Adjust, Newzoo and Quantic Foundry
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1
Anton Shpak
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Luna Labs
Jul 31, 2020
Luna Tech Series: How We Automagically Remove the APIs You Don’t Need from Your Playable
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104
About
Luna Labs
Luna Labs is an end-to-end creative management platform for mobile game studios to create, manage, and optimize their playable and video ads.
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