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MADFINGER Games

  • Shadowgun Legends
  • Time Management 101

    Time Management 101

    It seems there’s never enough time to do all the things you want. So how do you keep the fire burning and not get burnt?
    Go to the profile of Tomáš Hůsek
    Tomáš Hůsek
    Jan 21, 2022
    The Challenging Art Of Game Prototyping

    The Challenging Art Of Game Prototyping

    Before every beautifully polished game, there is a rough prototype to test it out. But how exactly do you make it?
    Go to the profile of Tomáš Hůsek
    Tomáš Hůsek
    Oct 20, 2021
    From Sketch To Reality: An Interview With Erika Hornakova, Concept Artist

    From Sketch To Reality: An Interview With Erika Hornakova, Concept Artist

    Before you can deck yourself out with awesome armor or take down a horrific boss monster, they all have to start as sketches…
    Go to the profile of Tomáš Hůsek
    Tomáš Hůsek
    Oct 7, 2021
    MADFINGER Joins Welcome to the Jungle

    MADFINGER Joins Welcome to the Jungle

    Hunting for jobs can sometimes feel like being lost in a jungle. We’ve decided it’s time to make it easier!
    Go to the profile of Tomáš Hůsek
    Tomáš Hůsek
    Sep 30, 2021
    Props to That: An Interview With Jan Zamazal, Lead Artist

    Props to That: An Interview With Jan Zamazal, Lead Artist

    Whether it’s an ordinary wooden box or a beautifully detailed plasma rifle, what goes into creating some of our in-game objects?
    Go to the profile of Tomáš Hůsek
    Tomáš Hůsek
    Sep 23, 2021
    Big Game, Big Screen: MADFINGER goes to PC

    Big Game, Big Screen: MADFINGER goes to PC

    To truly deliver our biggest game yet, we had to make a huge step forward…
    Go to the profile of Tomáš Hůsek
    Tomáš Hůsek
    Sep 16, 2021
    Lights, Camera, Animation: An Interview With Ondra Bystry, Lead Animator

    Lights, Camera, Animation: An Interview With Ondra Bystry, Lead Animator

    Be it cool in-game cutscenes or awesome trailers, what does it take to make an action-packed animated video?
    Go to the profile of Tomáš Hůsek
    Tomáš Hůsek
    Sep 2, 2021
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