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Time Management 101
Time Management 101
It seems there’s never enough time to do all the things you want. So how do you keep the fire burning and not get burnt?
Tomáš Hůsek
Jan 21, 2022
The Challenging Art Of Game Prototyping
The Challenging Art Of Game Prototyping
Before every beautifully polished game, there is a rough prototype to test it out. But how exactly do you make it?
Tomáš Hůsek
Oct 20, 2021
From Sketch To Reality: An Interview With Erika Hornakova, Concept Artist
From Sketch To Reality: An Interview With Erika Hornakova, Concept Artist
Before you can deck yourself out with awesome armor or take down a horrific boss monster, they all have to start as sketches…
Tomáš Hůsek
Oct 7, 2021
MADFINGER Joins Welcome to the Jungle
MADFINGER Joins Welcome to the Jungle
Hunting for jobs can sometimes feel like being lost in a jungle. We’ve decided it’s time to make it easier!
Tomáš Hůsek
Sep 30, 2021
Props to That: An Interview With Jan Zamazal, Lead Artist
Props to That: An Interview With Jan Zamazal, Lead Artist
Whether it’s an ordinary wooden box or a beautifully detailed plasma rifle, what goes into creating some of our in-game objects?
Tomáš Hůsek
Sep 23, 2021
Big Game, Big Screen: MADFINGER goes to PC
Big Game, Big Screen: MADFINGER goes to PC
To truly deliver our biggest game yet, we had to make a huge step forward…
Tomáš Hůsek
Sep 16, 2021
Lights, Camera, Animation: An Interview With Ondra Bystry, Lead Animator
Lights, Camera, Animation: An Interview With Ondra Bystry, Lead Animator
Be it cool in-game cutscenes or awesome trailers, what does it take to make an action-packed animated video?
Tomáš Hůsek
Sep 2, 2021
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