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Managing Game Development
Opinions on the evolution of management and leadership, especially within development environments. Taking a strong look at personal, team and process improvement.
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Why Management (or “Why Not Leadership”)
Why Management (or “Why Not Leadership”)
Lee Winder
Mar 18, 2015
Make Failure Acceptable
Make Failure Acceptable
In response to Supporting Peer to Peer Appreciation I received the following question on Twitter.
Lee Winder
Nov 5, 2015
Focused 1:1 Questions
Focused 1:1 Questions
1:1’s are one of the most powerful and useful tools a manager has to develop their team. But they need to be structured, focused and direct…
Lee Winder
Oct 21, 2015
Latest
A Visual Guide to Sprint Planning
A Visual Guide to Sprint Planning
A simple, visual guide, to how I approach sprint planning and the following tracking sessions.
Lee Winder
Jan 30, 2017
Me(n) and Women In Tech
Me(n) and Women In Tech
Today I joined Capital One’s Women in Tech work group.
Lee Winder
Jan 23, 2017
User Story Mapping
User Story Mapping
In a previous post I made clear my dislike for User Stories, and how there are fundamental problems with them that make them unfit for…
Lee Winder
Jan 1, 2017
Use Daily Stand Ups to Frame and Track Your Intent Every Day
Use Daily Stand Ups to Frame and Track Your Intent Every Day
I’ve written before about why daily stand ups generally don’t work, but I wanted to offer just a small change that will see a big impact on…
Lee Winder
Dec 15, 2016
Don’t Bother Interviewing Anyone. Ever.
Don’t Bother Interviewing Anyone. Ever.
Click bait title alert - sorry!
Lee Winder
Nov 23, 2016
How I Interview People
How I Interview People
No one has the perfect interview technique.
Lee Winder
Nov 9, 2016
User Stories are Broken
User Stories are Broken
There comes a time when something is so ubiquitous that is starts to lose it’s original purpose. This usually happens when a process or…
Lee Winder
Nov 5, 2016
Agile Manchester 2016 — Session Notes
Agile Manchester 2016 — Session Notes
Lee Winder
May 16, 2016
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