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Why you should love Rapid prototyping
Why you should love Rapid prototyping
Years ago, standard process for developing a product from the design perspective was to create: first, several low fidelity wire-frames…
Milan Vrekic
Jul 3, 2017
How to avoid boring people with sales demos
How to avoid boring people with sales demos
Your demo should boil down to one of the following four propositions:Cheaper, Better, Faster, Could not be done before!
Milan Vrekic
Oct 10, 2013
Few notes on the Freemium business model
Few notes on the Freemium business model
The only thing that is free is cheese in a mousetrap.
Milan Vrekic
Oct 7, 2013
Sell for 3 months ahead
Sell for 3 months ahead
No one says “looks good for now! I am sure you will add rest of the features we need on time”
Milan Vrekic
Apr 27, 2013
Some of our Learnings from the Fundraising Process
Some of our Learnings from the Fundraising Process
Fundraising is a full time job and you need to approach it as such.
Milan Vrekic
Apr 17, 2013
Painkillers, Vitamins and habit in product design
Painkillers, Vitamins and habit in product design
does your product solve a pain or you are making something that is already solved dramatically better?
Milan Vrekic
Mar 17, 2013
Startups, this is how to do great sales demos
Startups, this is how to do great sales demos
We believe that a startup has no business hiring sales people before founders can close sales on their own.
Milan Vrekic
Aug 25, 2012
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