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Kicking the habit: Jenkins detox in production
Kicking the habit: Jenkins detox in production
Moving the O7 game build system into the cloud opened up new possibilities for individual game development teams around scaling…
Matic Miklavčič
Mar 2
Improving Loading Times in Talking Tom Hero Dash
Improving Loading Times in Talking Tom Hero Dash
By combining our experiences in game development, the team at Outfit7 were able to decrease the game load times in Talking Tom Hero…
Tomaz Treven
Nov 22, 2022
The My Talking Angela 2 Hair System
The My Talking Angela 2 Hair System
The making of an easy-to-configure hair system for our hit game, including what it took to make it, and how everything came together.
Aleksander Gregorka
Nov 16, 2022
The Outfit7 Tech Blog
The Outfit7 Tech Blog
Hello, world! That line’s been printed to console by every programmer at least once in their lifetime. And it’s also an appropriate way to…
Jon Premik
Nov 9, 2022
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