Homepage
Open in app
Sign in
Get started
Table-top role-playing advice, how-to articles, and more
About
Critical Reads
Snake Eyes
Archives
Our books
Tip the Guides
Follow
We finally finished Snake Eyes! Now available in ebook, paperback and hardcover.
Pre-order the manual now >>
Players, characters & the waterslide
Players, characters & the waterslide
When we sit down at the table to role-play, we generally know what we want — Action? Drama? Romance? Intrigue? Mystery? And when we create…
Aron Christensen
Mar 23
No-win scenarios
No-win scenarios
For half an RPG campaign, the players’ party has been battling a jerk trying to summon a terrible demon into the game world. In the…
Aron Christensen
Mar 22
Random encounters
Random encounters
If you’ve read even a few posts here on the RPGuide, you know that Erica and I are story-first gamers. Regardless of the system, we…
Aron Christensen
Mar 15
Dramatic damage, part 2: Mechanics
Dramatic damage, part 2: Mechanics
Last time, we talked about how damage in role-playing games can take on ridiculous proportions. Hollywood and video games have primed us to…
Aron Christensen
Mar 8
Loaded Dice 5 is available for pre-order in ebook or paperback!
Get it from most retailers >>
The RPGuide updates every Wednesday
Dramatic damage, part 1: Storytelling
Dramatic damage, part 1: Storytelling
Time to rant about a pet peeve of mine, then talk about how I avoid it at my table. And today’s rant is combat, damage, and injury in…
Aron Christensen
Mar 1
Cutscenes
Cutscenes
I use cutscenes in my role-playing, just like video games, and they can be a fun Storyteller tool. Movies are basically one long cutscene…
Aron Christensen
Feb 22
Mentoring younger players
Mentoring younger players
My friend is running a Dungeons & Dragons game for his kids and a gaggle of others, ages 11 through 13. For many of them, it’s their first…
Aron Christensen
Feb 15
1 hit point left
1 hit point left
“Which enemy looks the most injured?”
Aron Christensen
Feb 8
Transparency
Transparency
It’s alright to just tell your players things. Really. Role-playing games don’t have to be epic efforts of secrecy and subtle manipulation…
Erica Lindquist
Feb 1
Fight scene flow chart
Fight scene flow chart
We write a lot about combat in role-playing games. They’re a core part of most (but not all) RPGs, and deserve just as much narrative and…
Erica Lindquist
Jan 25
About RPGuide
Latest Stories
Archive
About Medium
Terms
Privacy