Things happen in role-playing games, right? An event occurs and then there’s a follow-up event in the story. But it’s not…
Do Storytellers owe their groups anything like fair play? The answer, as it always is, is that it depends upon the table. But let’s spend a…
Riddles in RPGs are hard. So are puzzles. As a Storyteller, I’m just not all that good at coming up with…
Last time, we talked about how damage in role-playing games can take on ridiculous proportions…
Let’s talk about optimal builds in role-playing games. They’re a common side-effect of RPG mechanics, usually (but not…
For every gamer, there’s a first time that they ever tried an RPG, and a first time they’ve explored any particular game…
I recently sent the player characters of my game to hell. Literally. Specifically, a twisted realm of…
Aron and I are playing our first fifth edition Dungeons and Dragons game! A couple…
The tentpole of any role-playing game is the interactions between the Storyteller and their players. The Storyteller creates the world, the story, the NPCs and almost all of the in-game events of an RPG campaign.
I’ll start this off with something that we say a lot: role-playing is a team sport. (At least, it is at our table. Your experiences may…