Heroes of the Storm vs. League of Legends — Part II — Player Progression

Written by Rylan Koroluk of HCI Games Group

For those just joining, please see the first article in this series for an introduction to MOBA’s and general overview of this design…


Collection Interfaces for Digital Game Objects

Written by Gustavo Tondello of the HCI Games Group.

The HCI Games Group collaborated with a research project that also involved the Play & Interactive Experiences for Learning Lab at the New Mexico State University and the…


Does Playing Video Games Help or Hinder Social Interactions?

Written by Amanda Leo of the HCI Games Group

It seems like an age old argument among educators, parents, caretakers and peers; are video games good or bad for social behaviour? Parents often worry…


Biosignal Datasets for Emotion Recognition

Written by Mike Schaekermann of the HCI Games Group

At the HCI Games Group, we love looking at emotion as a core driver of gameplay experience. One common technique used to find out how players experience a game prototype and what…

Human-Computer Interaction and Games Research
Human-Computer Interaction and Games Research
Research and stories coming from the area of human-computer interaction and games.
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