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Product Management
ironSource LevelUp
Analysis and opinion from game industry leaders
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Product Management
Matthew Emery
in
ironSource LevelUp
Mar 7, 2019
Do you know your game’s spend depth?
The top 10% of spenders generally contribute 50% of an F2P game’s…
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2
Matthew Emery
in
ironSource LevelUp
Nov 8, 2021
IAP merchandising: MVP store design for casual games (V2.0)
Wireframes and best practices for building…
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3
JBDev
in
ironSource LevelUp
Aug 2, 2021
How to price items in free-to-play games
Javier Barnes takes us through his 4-step methodology for…
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106
2 responses
Matthew Emery
in
ironSource LevelUp
Nov 16, 2020
The IAP merchandising playbook, part 2: Visual hierarchy
The three tiers of visual hierarchy needed to…
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21
Mike Moran
in
ironSource LevelUp
Dec 30, 2020
Perfecting the design of your in-game offers to scale revenue
Using design and UX insights to create…
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58
2 responses
Tilting Point
in
ironSource LevelUp
Nov 17, 2020
Three tips for increasing engagement and ARPDAU in live events
Louise Lu shares her key l
essons from…
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1.7K
Kalle Heikkinen
in
ironSource LevelUp
Jul 6, 2020
Take your game’s retention to the next level with collaboration events
Learn how top mobile games…
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Om Tandon
in
ironSource LevelUp
Nov 5, 2020
The power of storytelling in blockbuster casual games
The evolution of storytelling in casual games…
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109
1 response
Matthew Emery
in
ironSource LevelUp
Oct 9, 2020
The IAP Merchandising playbook, part 1: Special offers that sizzle
How to create captivating special…
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36
Simon Davis
in
ironSource LevelUp
Sep 14, 2020
How to identify million dollar ideas for your games studio
A framework that helped Mighty Bear…
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639