Go to ironSource LevelUp
About
ironSource LevelUp
Analysis and opinion from game industry leaders
Note from the editor

Analysis and opinion from game industry leaders

Editors
Go to the profile of Jasmine Cohen
Jasmine Cohen
Content Manager at ironSource
Go to the profile of Maya Fehler
Go to the profile of Daniel Godley
Writers
Go to the profile of Dan Greenberg
Dan Greenberg
Chief Creative Officer at ironSource
Go to the profile of Amir Shaked
Amir Shaked
SVP Revenue at ironSource
Go to the profile of Yevgeny Peres
Yevgeny Peres
VP Growth at ironSource
Go to the profile of Tomer Bar-Zeev
Tomer Bar-Zeev
Co-founder & CEO ironSource. We specialize in connecting advertisers with users at moments when they’re actively consuming digital media and content.
Go to the profile of Nadav Ashkenazy
Nadav Ashkenazy
VP Global Partnerships and Business Development at ironSource
Go to the profile of Melissa Zeloof
Melissa Zeloof
VP Marketing at ironSource
Go to the profile of Daniel Feldstein
Daniel Feldstein
Wharton and NYU Stern grad. B2B Strategic Marketer excited about metrics. Overstimulated, undercaffeinated.
Go to the profile of Nimrod Zuta
Nimrod Zuta
VP Product at ironSource
Go to the profile of Nick Yee
Go to the profile of Wilhelm Voutilainen
Wilhelm Voutilainen
Senior Game Analyst at GameRefinery by Vungle
Go to the profile of Or Shahar
Or Shahar
VP of Development Partnerships, Americas at ironSource
Go to the profile of Lidi Giroux
Go to the profile of Mine Shuichiro
Go to the profile of Oleg Yakubnekov
Oleg Yakubnekov
I am a product and data guy with experience in building and growing things at scale. Forbes 30 under 30
Go to the profile of Joel Julkunen
Go to the profile of Brett Nowak
Brett Nowak
CEO of Liquid and Grit, partner to many gaming companies, and steward of virtuous mobile game design. https://www.liquidandgrit.com
Go to the profile of Joakim Achrén
Joakim Achrén
Founder & CEO @ Elite Game Developer (elitegamedevelopers.com)
Go to the profile of Oli Christie
Oli Christie
Oli Christie is founder & CEO of Neon Play, UK mobile games studio with hits like Roller Splat, Buca & Idle Tap Airport. Also loads of failures & rubbish games.
Go to the profile of Joseph Kim
Joseph Kim
Subscribe to my Substack Email Letter: gamemakers.substack.com
Go to the profile of Jason Falcus
Jason Falcus
COO of Kwalee, the UK’s leading hyper-casual games publisher, with a catalogue of games that have achieved top spots around the world.
Go to the profile of Chris Wilson
Chris Wilson
Brit taking refuge in Helsinki. Now marketing at Futureplay. Formerly co-founder of Too Good To Go.
Go to the profile of Andrew Waag
Go to the profile of Matthew Emery
Matthew Emery
15 year game veteran, freelance mobile game Product Manager. 80+ games with 30+ teams, including Glu, PeopleFun, Social Point. linkedin.com/in/matthewemery
Go to the profile of Om Tandon
Go to the profile of Sami Rahko
Sami Rahko
Community Manager at Futureplay Games
Go to the profile of Mustafa Kamal
Go to the profile of Michail Katkoff
Michail Katkoff
Game maker & accidental blogger. Supercell, Zynga & Fun Plus almuni. Founder of Deconstructor of Fun. Love games & UFC. Better at games than at cage fighting.
Go to the profile of Gabriel Lefebvre
Gabriel Lefebvre
I’m a senior game designer with over 13 years of experience and more than 70 published games. Speciality: free-to-play design.
Go to the profile of Farhan Haq
Go to the profile of Alexandre Macmillan
Alexandre Macmillan
I’m a product guy in mobile games playing with data. My interests involve product strategy, game monetization and bulding data-driven teams.
Go to the profile of GameAnalytics
GameAnalytics
Here’s everything you need to take your mobile game to the next level.
Go to the profile of Gary Choo
Go to the profile of Anthony Pascale
Anthony Pascale
Lead UA and Monetisation @Kwalee, F2p focused, Team player.
Go to the profile of Celia Hodent
Go to the profile of Department of Play
Department of Play
We bring together data and discipline experts to solve problems, improve market performance and make good things happen for PC, console and mobile games.
Go to the profile of Harshal Karvande
Harshal Karvande
Game Design Lead at Rovio (Small Town Murders), formerly Game Design Lead at Zynga (FarmVille 2). https://www.linkedin.com/in/harshalkarvande/
Go to the profile of Roy Magariños Digi Learnnials
Go to the profile of Omri Halamish
Omri Halamish
Global Operations at ironSource
Go to the profile of Master the Meta
Master the Meta
www.masterthemeta.com — A newsletter focused on analysing the business strategy of the gaming industry.
Go to the profile of JBDev
JBDev
I’m a game designer, economist and F2P specialist with +10 years of experience on the games industry. I write at https://jb-dev.net/
Go to the profile of Pedro Bravo
Pedro Bravo
Product Manager at Scopely, reach out of to chat about anything gaming or collaborate on a deconstruction plbravo29@gmail.com
Go to the profile of Simon Davis
Simon Davis
Co-Founder and CEO at Mighty Bear Games
Go to the profile of Kalle Heikkinen
Kalle Heikkinen
Game Analyst at GameRefinery
Go to the profile of ironSource
Go to the profile of David Amor
David Amor
Thirty two years of game production. Scars to prove it. CEO of Playmint — making blockchain games.
Go to the profile of Tilting Point
Tilting Point
Tilting Point is an award-winning free-to-play games publisher that empowers independent developers to grow and accelerate. Want to RAISE YOUR GAME? Ask us how!
Go to the profile of Mike Moran
Mike Moran
Mike works at UserWise, helping to extend the life of your game. Say “hi” on LinkedIn.
Go to the profile of Samantha Lopez
Samantha Lopez
Head of Marketplace Marketing at ironSource
Go to the profile of Rise and Play
Rise and Play
Rise and Play is a knowledge sharing platform for leaders in the gaming industry. We aim to challenge our thinking in how we can develop better games.
Go to the profile of Stanislav Stankovic
Stanislav Stankovic
Game Designer at Supercell, Ex-PixelUnited Ex-EA, Ex-Rovio.
Go to the profile of Tom Hammond
Go to the profile of Aakash Gupta
Aakash Gupta
Helping PMs, product leaders, and product aspirants succeed
Go to the profile of Dexter Woltman
Dexter Woltman
Dexter Woltman is a Game Writer | Designer III at Brunette Games, having joined the team in 2018.
Go to the profile of Khaled Alroumi
Khaled Alroumi
Game designer, interested about systems and economy design for games.
Go to the profile of Lisa Brunette
Go to the profile of Homa
Homa
We’re believers in data and builders of tools that help game creators MAKE and PUBLISH hit games with franchise potential built right in.
Go to the profile of Matej Lancaric
Go to the profile of Dori Adar
Dori Adar
Game Designer, Product designer, Speaker, Blogger
Go to the profile of Amir Dori
Amir Dori
Game Designer (SciPlay, Matific, TabTale, Lookandfeel) ★ Lecturer ★ My games are played by millions around the world… and counting. https://ko-fi.com/amirdori
Go to the profile of Sara Hardin
Sara Hardin
Sara is a full-time casual game writer for Brunette Games, the go-to creative resource for interactive storytelling.
Go to the profile of Max Samorukov
Max Samorukov
CEO/Founder @ AppMagic, Strategic Advisor @ Crazy Panda, CEO /Co-founder @ Crypto.rocks
Go to the profile of NumberEight
NumberEight
Unleash the power of privacy-first personalization | www.numbereight.ai
Go to the profile of Etienne Badia
Etienne Badia
Head of Art at Voodoo. Former Senior Art Director at King.
Go to the profile of Oxana Fomina
Oxana Fomina
Owner of Games Analytics consultancy Gradient Universe
Go to the profile of Saravanan
Saravanan
Gamer X Game Designer
Go to the profile of Teemu Haila
Teemu Haila
Co-founder & Chief Product Officer at Metaplay. https://haila.fi
Go to the profile of Michael Kopelovich
Go to the profile of Teemu Haila
Teemu Haila
Metaplay co-founder & Chief Product Officer
Go to the profile of Saman Malik
Saman Malik
I’m a game designer & producer, setting foundation for players, painting their worlds with bits of fantasy, fiction, and lots of humor.
Go to the profile of Božo Janković
Božo Janković
I am a Head of Ad Monetization at GameBiz Consulting. My work involved consulting mobile video game companies on how to improve their revenue from ads.
Go to the profile of Eric Guan
Eric Guan
Head of Economy Design at SuperLayer
Go to the profile of Marcin Jóźwik
Marcin Jóźwik
Lead Designer of Toy Trains @ Something Random, ex SUPERHOT dev. Seeking interdependencies between all creative acts and translating them to the world of games.
Go to the profile of Mehmet Sezgin
Go to the profile of Maksym Terentyev
Maksym Terentyev
Game Designer with broad expirience in mobile, indie, and AAA projects.
Go to the profile of Anul Agarwal
Anul Agarwal
LinkedIn Top Voice | Indie Game Maker. Helping you learn game dev. Building games. Reach out to me on LinkedIn: @anulagarwal
Go to the profile of Maor Sason
Maor Sason
Founder and CEO of Appcharge
Go to the profile of AdQuantum
AdQuantum
AdQuantum is a mobile performance marketing agency.
Go to the profile of Stefano Accossato