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The UX of Offline First
Getting Started With Offline Design Patterns
Getting Started With Offline Design Patterns
Understanding user state in an Offline First world is hard. Communicating it is harder.
Steve Trevathan
Dec 13, 2016
Offline/Low-bandwidth UX Design Patterns
Offline/Low-bandwidth UX Design Patterns
Design Patterns make expectations, intentions, and contexts understandable. Things you can’t ignore, but especially when creating an…
Steve Trevathan
Jul 8, 2016
Supporting Offline Users — What Happens When it Breaks?
Supporting Offline Users — What Happens When it Breaks?
Our users deserve better handling for the common errors offline applications encounter.
John Kleinschmidt
Sep 27, 2017
Notification and Alerts for an Offline First World
Notification and Alerts for an Offline First World
Ideas for building notifications and alerts that enable quality user experiences in a semi-connected world
Anirudha Bedre (Ani)
Jul 6, 2016
Are you concerned about Accessibility?
Are you concerned about Accessibility?
How to educate developers on creating accessible websites.
Daniela Matos de Carvalho
Aug 1, 2017
What is Accessibility?
What is Accessibility?
Jesse Beach argues we should treat network disruptions as a temporary disability, improving accessibility through offline functionality.
Teri Chadbourne
Jan 10, 2017
What is Offline First? [Video]
What is Offline First? [Video]
The community shares how the approach puts performance first, improving user experience by recognizing network downtime as a fact of life.
Teri Chadbourne
Oct 16, 2017
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