In almost any RPG campaign, you’ll have a single group of players and then a vast world…
There are a lot of resources for Storytellers, from modules and rulebooks to advice manuals and…
Any game’s NPCs (non-player characters) are a vital resource. They are the antagonists and the allies to the…
After letting myself get bogged down by way too many back-to-back combats a few weeks ago, this last game…
Run-of-the-mill NPCs are fairly easy. Just give them a simple quirk so that they’re not identical to…
In my current game, Five Dragon Trap, I have an NPC of the kind I don’t use a lot — he’s wacky. Kooky NPCs often slide…