Lots has been written and said about romance in role-playing games, and it’s all important stuff. Don’t confuse…
In role-playing games, player characters oppose the antagonist, achieve victories — and when they do, they need to be rewarded. Experience…
I grew up reading Asimov — or at least having his books read to me by my incredibly nerdy mother — so…
Earlier this year Erica and I realized that we have autistic tendencies, and likely full-blown autism (though this is still…
When I Storytell a game campaign, I aim for a cinematic experience — or novel-tacular, take your pick. I play with tropes…
Aron and I do a lot of planning and preliminary game work while on walks. We’re otherwise fairly traditional…
Player characters are the focus of role-playing games, but they’re not the only ones with plans and designs. NPCs…
Erica and I talk about crises a lot, and we’re always trying to improve them. As a quick reminder, crises are extended skill check…