我目前正在開發遊戲,並對行銷充滿了好奇心。近期,我有幸觀看了No One Cares About Your Game的演講,並對其中的核心內容做了一些重點筆記。
近年來,「孤狼型」玩家越來越普遍,許多原本只能多人遊玩的遊戲,到後來都追加了單人或故事模式,是一個挺有意思的現象。(當然單人遊戲追加多人模式也很常見就是了)
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