Archive of stories published by Engineering Game Development

A Different Allocator Model

I originally posted this to #AltDevBlogADay on Saturday 30th July 2011.

Quite a few years back I started developing a custom STL implementation which has eventually be adopted and used throughout our company. One of the most important things to get right…

These were the top 10 stories published by Engineering Game Development; you can also dive into yearly archives: 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, and 2016.

About
Engineering Game Development
Opinions and discussions on coding, engineering, and anything in-between. The only thing missing will probably be a review of FORTRAN…
More information
Tags
Editors