Top Stories published by Joy Machine in 2016

A Systemic Approach to Game Design: Part Two

About this time last month, I broached the wide, wide subject of system-oriented design. That was intended as a very high-level piece to kind of set the tone for posts-to-come, and this is one of those… Posts… That is… Well… Here now by the time you’re…


The Systemic Integrity of Expression

I receive strange looks when I tell people that I think Alpha Protocol was a better game than Mass Effect 2. More strange looks, still, when I talk positively about games like Nier, Lost Planet 2, and Kane & Lynch 2 over those like Fable 3, Red Dead Redemption, and…

These were the top 10 stories published by Joy Machine in 2016. You can also dive into monthly archives for 2016 by using the calendar at the top of this page.

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Joy Machine
Trent Polack’s blog for game development, game design, and… games. Also: technical art, visual effects, programming, Unity, Unreal Engine 4, and a lot of rambling.
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