Top Stories published by Google Developers in June of 2015
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Developing for Android, III: The Rules: Performance

[Previous Chapter — The Rules: Memory]

On Android, performance and memory are closely intertwined, since the memory footprint of the overall system can affect the performance of all of the processes, and since the…


Developing for Android VIII The Rules: User Interface

[Previous Chapter — Framework]

This section covers important details for patterns in UI development, specifically around performance and user experience.

Avoid Overdraw


Developing for Android V: The Rules: Language and Libraries

[Previous Chapter — The Rules: Networking]

This section covers practices around the Java programming language and core libraries.

Use Android-Appropriate Data…


Developing for Android VII The Rules: Framework

[Previous Chapter — Storage]

This section details important details related to Android framework APIs and usage patterns.

Avoid Architecting Around Application Components


Developing for Android IX Tools

[Previous Chapter — User Interface]

There are are many tools provided with Android to help debug and analyze problems that your app may face in trying to get the best performance. These tools range from memory analysis tools such as Allocation…


Developing for Android VI The Rules: Storage

[Previous Chapter: Language and Libraries]

This section covers many practices that are specific to how data is stored and accessed on the platform.

Avoid Hard-coded File Paths

These were the top 10 stories published by Google Developers in June of 2015. You can also dive into daily archives for June of 2015 by using the calendar at the top of this page.