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Analysis and opinion from game industry leaders
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Simon Davis
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ironSource LevelUp
Sep 14, 2020
How to identify million dollar ideas for your games studio
A framework that helped Mighty Bear…
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639
Saravanan
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Jul 27, 2022
Design Deep Dive #02- Royal Match!
A game design analysis to comprehend the immediate success of Royal Match.
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289
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Oleg Yakubnekov
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Mar 11, 2020
Analytics without numbers: Viewing games through users’ eyes
And how this approach catapulted King of
…
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52
Stanislav Stankovic
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May 29, 2021
Player motivations: The carrot, the stick, and the holy grail
An introduction to player motivations in…
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59
Matthew Emery
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Dec 4, 2023
The A/B Testing Playbook For Mobile Games, Part 2: Statistical Significance Testing
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3
Homa
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Mar 8, 2022
Arcade Idle: Creating the new Hybridcasual genre
Arcade Idle is an opportunity for developers to make…
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25
Master the Meta
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Oct 1, 2020
Stillfront: Understanding gaming’s dark horse
A deep dive into the free-to-play gaming powerhouse that…
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4
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Stanislav Stankovic
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ironSource LevelUp
Apr 10, 2021
The FTUE as the Hero’s Journey — Part 0
You do not get a second chance to make a first impression.
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73
Wilhelm Voutilainen
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ironSource LevelUp
Sep 6, 2019
Casual games are “guilding up”
Let’s look at how guilds are finding their way into casual games and…
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3
Tilting Point
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ironSource LevelUp
Jun 29, 2022
10 Things You Need to Do to Keep Your Game’s ANRs in Check
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