Back in the 1980’s Apple democratized computers by integrating Xerox Parc’s intuitive GUI, which was more usable and easy to understand by the common population.
In 1983, Alan Cooper created the first design persona, realizing how focusing on real…
Personas have always been an interesting yet controversial topic in today’s User Experience field…
Personas are basically a composite of multiple people — an expressive container for insights collected through research about individuals that collected and developed to help design teams empathize and assume the perspective of the users…
Sally is a skeptic. She is definitely a skeptic. Wait, is she?
In order to design effectively, designers need to develop a deep understanding of the individuals that we are designing experiences for. We need to understand their needs as relates to the problem area that we are venturing to solution for, but we also need…
Chaotic systems and complex organisms are hard to understand but they are even harder to process. Models give us the capability to understand these complex networks, link up related points and deduce patterns or find gaps in the…