Lego Build 121 — Trident Fighter
I’ve been focusing on BattleTech’s vehicles as of late as I try to put together the first compilation book, so this week I’ll share yet another fighter. I’m also alternating these with the new Homeworld series, which is one that I’m enjoying quite a lot so give it a look while you’re here.
Don’t forget to check my RPG stuff to spice up your aventures or make your own, or just to read something fun. You can pay me a coffee if you enjoy my work, too. Thank you.
Designed during the upsurge in military development that came just before the Star League Civil War, the Trident is a small, reliable aerospace fighter meant to defend outlying worlds from incursions. During the following Succession Wars the means to produce the advanced armor used in this design would disappear and lesser materials used to repair the plating or produce new units. Pilots feared that this was too little protection and started to refuse to accept Tridents.
In little time the Trident would be pulled away from frontline service, but would find a new lease in life as a point defense unit in backwater worlds. It also remained in widespread use across the Periphery because it was cheap and easy to acquire and repair.
Tridents would be heavily used during the Artru conflict between the Aurigan Coalition and the Taurian Concordat, where it was the main air superiority fighter for the former. They would take heavy losses, but even by the end of the campaign the readiness levels remained high.
The model is medium difficulty, using 46 parts, all of them common or relatively so. As you may notice it is somewhat large compared to BattleMechs or vehicles of similar size as I believe aircraft models in BattleTech are far too small. After all, an F-16, at almost 20 tons, is longer than the largest BattleMechs are tall, so I decided to scale my aircraft under that logic. Tell me your thoughts!
Also a final note about parts lists — I have been asked for those a few times. Honestly, for most of the existence of this blog it was something I didn’t even considered because I was trying to mostly use common parts people would have at home. Given that some of later models use some rare parts and people want to buy parts I’m still working on a blog-friendly way to share that given that Studio tends to create a jumbled mess of a list everytime I try to produce one. I’ll try to find a solution in due time.
EDIT — After a comment on Facebook, I decided to try the scheme you see above. What do you think? Would this be a good addition to future posts?
For now, go out there play games and enjoy your lives!